shell bypass 403
package DBM::Deep;
use 5.008_004;
use strict;
use warnings FATAL => 'all';
no warnings 'recursion';
our $VERSION = q(2.0016);
use Scalar::Util ();
use overload
(
'""' =>
'0+' => sub { $_[0] },
)[0,2,1,2], # same sub for both
fallback => 1;
use constant DEBUG => 0;
use DBM::Deep::Engine;
sub TYPE_HASH () { DBM::Deep::Engine->SIG_HASH }
sub TYPE_ARRAY () { DBM::Deep::Engine->SIG_ARRAY }
my %obj_cache; # In external_refs mode, all objects are registered here,
# and dealt with in the END block at the bottom.
use constant HAVE_HUFH => scalar eval{ require Hash::Util::FieldHash };
HAVE_HUFH and Hash::Util::FieldHash::fieldhash(%obj_cache);
# This is used in all the children of this class in their TIE<type> methods.
sub _get_args {
my $proto = shift;
my $args;
if (scalar(@_) > 1) {
if ( @_ % 2 ) {
$proto->_throw_error( "Odd number of parameters to " . (caller(1))[2] );
}
$args = {@_};
}
elsif ( ref $_[0] ) {
unless ( eval { local $SIG{'__DIE__'}; %{$_[0]} || 1 } ) {
$proto->_throw_error( "Not a hashref in args to " . (caller(1))[2] );
}
$args = $_[0];
}
else {
$args = { file => shift };
}
return $args;
}
# Class constructor method for Perl OO interface.
# Calls tie() and returns blessed reference to tied hash or array,
# providing a hybrid OO/tie interface.
sub new {
my $class = shift;
my $args = $class->_get_args( @_ );
my $self;
if (defined($args->{type}) && $args->{type} eq TYPE_ARRAY) {
$class = 'DBM::Deep::Array';
require DBM::Deep::Array;
tie @$self, $class, %$args;
}
else {
$class = 'DBM::Deep::Hash';
require DBM::Deep::Hash;
tie %$self, $class, %$args;
}
return bless $self, $class;
}
# This initializer is called from the various TIE* methods. new() calls tie(),
# which allows for a single point of entry.
sub _init {
my $class = shift;
my ($args) = @_;
# locking implicitly enables autoflush
if ($args->{locking}) { $args->{autoflush} = 1; }
# These are the defaults to be optionally overridden below
my $self = bless {
type => TYPE_HASH,
base_offset => undef,
staleness => undef,
engine => undef,
}, $class;
unless ( exists $args->{engine} ) {
my $class =
exists $args->{dbi} ? 'DBM::Deep::Engine::DBI' :
exists $args->{_test} ? 'DBM::Deep::Engine::Test' :
'DBM::Deep::Engine::File' ;
eval "use $class"; die $@ if $@;
$args->{engine} = $class->new({
%{$args},
obj => $self,
});
}
# Grab the parameters we want to use
foreach my $param ( keys %$self ) {
next unless exists $args->{$param};
$self->{$param} = $args->{$param};
}
eval {
local $SIG{'__DIE__'};
$self->lock_exclusive;
$self->_engine->setup( $self );
$self->unlock;
}; if ( $@ ) {
my $e = $@;
eval { local $SIG{'__DIE__'}; $self->unlock; };
die $e;
}
if( $self->{engine}->{external_refs}
and my $sector = $self->{engine}->load_sector( $self->{base_offset} )
) {
$sector->increment_refcount;
Scalar::Util::weaken( my $feeble_ref = $self );
$obj_cache{ $self } = \$feeble_ref;
# Make sure this cache is not a memory hog
if(!HAVE_HUFH) {
for(keys %obj_cache) {
delete $obj_cache{$_} if not ${$obj_cache{$_}};
}
}
}
return $self;
}
sub TIEHASH {
shift;
require DBM::Deep::Hash;
return DBM::Deep::Hash->TIEHASH( @_ );
}
sub TIEARRAY {
shift;
require DBM::Deep::Array;
return DBM::Deep::Array->TIEARRAY( @_ );
}
sub lock_exclusive {
my $self = shift->_get_self;
return $self->_engine->lock_exclusive( $self, @_ );
}
*lock = \&lock_exclusive;
sub lock_shared {
my $self = shift->_get_self;
# cluck() the problem with cached File objects.
unless ( $self->_engine ) {
require Carp;
require Data::Dumper;
Carp::cluck( Data::Dumper->Dump( [$self], ['self'] ) );
}
return $self->_engine->lock_shared( $self, @_ );
}
sub unlock {
my $self = shift->_get_self;
return $self->_engine->unlock( $self, @_ );
}
sub _copy_value {
my $self = shift->_get_self;
my ($spot, $value) = @_;
if ( !ref $value ) {
${$spot} = $value;
}
else {
my $r = Scalar::Util::reftype( $value );
my $tied;
if ( $r eq 'ARRAY' ) {
$tied = tied(@$value);
}
elsif ( $r eq 'HASH' ) {
$tied = tied(%$value);
}
else {
__PACKAGE__->_throw_error( "Unknown type for '$value'" );
}
if ( eval { local $SIG{'__DIE__'}; $tied->isa( __PACKAGE__ ) } ) {
${$spot} = $tied->_repr;
$tied->_copy_node( ${$spot} );
}
else {
if ( $r eq 'ARRAY' ) {
${$spot} = [ @{$value} ];
}
else {
${$spot} = { %{$value} };
}
}
my $c = Scalar::Util::blessed( $value );
if ( defined $c && !$c->isa( __PACKAGE__ ) ) {
${$spot} = bless ${$spot}, $c
}
}
return 1;
}
sub export {
my $self = shift->_get_self;
my $temp = $self->_repr;
$self->lock_exclusive;
$self->_copy_node( $temp );
$self->unlock;
my $classname = $self->_engine->get_classname( $self );
if ( defined $classname ) {
bless $temp, $classname;
}
return $temp;
}
sub _check_legality {
my $self = shift;
my ($val) = @_;
my $r = Scalar::Util::reftype( $val );
return $r if !defined $r || '' eq $r;
return $r if 'HASH' eq $r;
return $r if 'ARRAY' eq $r;
__PACKAGE__->_throw_error(
"Storage of references of type '$r' is not supported."
);
}
sub import {
return if !ref $_[0]; # Perl calls import() on use -- ignore
my $self = shift->_get_self;
my ($struct) = @_;
my $type = $self->_check_legality( $struct );
if ( !$type ) {
__PACKAGE__->_throw_error( "Cannot import a scalar" );
}
if ( substr( $type, 0, 1 ) ne $self->_type ) {
__PACKAGE__->_throw_error(
"Cannot import " . ('HASH' eq $type ? 'a hash' : 'an array')
. " into " . ('HASH' eq $type ? 'an array' : 'a hash')
);
}
my %seen;
my $recurse;
$recurse = sub {
my ($db, $val) = @_;
my $obj = 'HASH' eq Scalar::Util::reftype( $db ) ? tied(%$db) : tied(@$db);
$obj ||= $db;
my $r = $self->_check_legality( $val );
if ( 'HASH' eq $r ) {
while ( my ($k, $v) = each %$val ) {
my $r = $self->_check_legality( $v );
if ( $r ) {
my $temp = 'HASH' eq $r ? {} : [];
if ( my $c = Scalar::Util::blessed( $v ) ) {
bless $temp, $c;
}
$obj->put( $k, $temp );
$recurse->( $temp, $v );
}
else {
$obj->put( $k, $v );
}
}
}
elsif ( 'ARRAY' eq $r ) {
foreach my $k ( 0 .. $#$val ) {
my $v = $val->[$k];
my $r = $self->_check_legality( $v );
if ( $r ) {
my $temp = 'HASH' eq $r ? {} : [];
if ( my $c = Scalar::Util::blessed( $v ) ) {
bless $temp, $c;
}
$obj->put( $k, $temp );
$recurse->( $temp, $v );
}
else {
$obj->put( $k, $v );
}
}
}
};
$recurse->( $self, $struct );
return 1;
}
#XXX Need to keep track of who has a fh to this file in order to
#XXX close them all prior to optimize on Win32/cygwin
# Rebuild entire database into new file, then move
# it back on top of original.
sub optimize {
my $self = shift->_get_self;
# Optimizing is only something we need to do when we're working with our
# own file format. Otherwise, let the other guy do the optimizations.
return unless $self->_engine->isa( 'DBM::Deep::Engine::File' );
#XXX Need to create a new test for this
# if ($self->_engine->storage->{links} > 1) {
# $self->_throw_error("Cannot optimize: reference count is greater than 1");
# }
#XXX Do we have to lock the tempfile?
#XXX Should we use tempfile() here instead of a hard-coded name?
my $temp_filename = $self->_engine->storage->{file} . '.tmp';
my $db_temp = __PACKAGE__->new(
file => $temp_filename,
type => $self->_type,
# Bring over all the parameters that we need to bring over
( map { $_ => $self->_engine->$_ } qw(
byte_size max_buckets data_sector_size num_txns
)),
);
$self->lock_exclusive;
$self->_engine->clear_cache;
$self->_copy_node( $db_temp );
$self->unlock;
$db_temp->_engine->storage->close;
undef $db_temp;
##
# Attempt to copy user, group and permissions over to new file
##
$self->_engine->storage->copy_stats( $temp_filename );
# q.v. perlport for more information on this variable
if ( $^O eq 'MSWin32' || $^O eq 'cygwin' ) {
##
# Potential race condition when optimizing on Win32 with locking.
# The Windows filesystem requires that the filehandle be closed
# before it is overwritten with rename(). This could be redone
# with a soft copy.
##
$self->unlock;
$self->_engine->storage->close;
}
if (!rename $temp_filename, $self->_engine->storage->{file}) {
unlink $temp_filename;
$self->unlock;
$self->_throw_error("Optimize failed: Cannot copy temp file over original: $!");
}
$self->unlock;
$self->_engine->storage->close;
$self->_engine->storage->open;
$self->lock_exclusive;
$self->_engine->setup( $self );
$self->unlock;
return 1;
}
sub clone {
my $self = shift->_get_self;
return __PACKAGE__->new(
type => $self->_type,
base_offset => $self->_base_offset,
staleness => $self->_staleness,
engine => $self->_engine,
);
}
sub supports {
my $self = shift->_get_self;
return $self->_engine->supports( @_ );
}
sub db_version {
shift->_get_self->_engine->db_version;
}
#XXX Migrate this to the engine, where it really belongs and go through some
# API - stop poking in the innards of someone else..
{
my %is_legal_filter = map {
$_ => ~~1,
} qw(
store_key store_value
fetch_key fetch_value
);
sub set_filter {
my $self = shift->_get_self;
my $type = lc shift;
my $func = shift;
if ( $is_legal_filter{$type} ) {
$self->_engine->storage->{"filter_$type"} = $func;
return 1;
}
return;
}
sub filter_store_key { $_[0]->set_filter( store_key => $_[1] ); }
sub filter_store_value { $_[0]->set_filter( store_value => $_[1] ); }
sub filter_fetch_key { $_[0]->set_filter( fetch_key => $_[1] ); }
sub filter_fetch_value { $_[0]->set_filter( fetch_value => $_[1] ); }
}
sub begin_work {
my $self = shift->_get_self;
$self->lock_exclusive;
my $rv = eval {
local $SIG{'__DIE__'};
$self->_engine->begin_work( $self, @_ );
};
my $e = $@;
$self->unlock;
die $e if $e;
return $rv;
}
sub rollback {
my $self = shift->_get_self;
$self->lock_exclusive;
my $rv = eval {
local $SIG{'__DIE__'};
$self->_engine->rollback( $self, @_ );
};
my $e = $@;
$self->unlock;
die $e if $e;
return $rv;
}
sub commit {
my $self = shift->_get_self;
$self->lock_exclusive;
my $rv = eval {
local $SIG{'__DIE__'};
$self->_engine->commit( $self, @_ );
};
my $e = $@;
$self->unlock;
die $e if $e;
return $rv;
}
# Accessor methods
sub _engine {
my $self = $_[0]->_get_self;
return $self->{engine};
}
sub _type {
my $self = $_[0]->_get_self;
return $self->{type};
}
sub _base_offset {
my $self = $_[0]->_get_self;
return $self->{base_offset};
}
sub _staleness {
my $self = $_[0]->_get_self;
return $self->{staleness};
}
# Utility methods
sub _throw_error {
my $n = 0;
while( 1 ) {
my @caller = caller( ++$n );
next if $caller[0] =~ m/^DBM::Deep/;
die "DBM::Deep: $_[1] at $caller[1] line $caller[2]\n";
}
}
# Store single hash key/value or array element in database.
sub STORE {
my $self = shift->_get_self;
my ($key, $value) = @_;
warn "STORE($self, '$key', '@{[defined$value?$value:'undef']}')\n" if DEBUG;
unless ( $self->_engine->storage->is_writable ) {
$self->_throw_error( 'Cannot write to a readonly filehandle' );
}
$self->lock_exclusive;
# User may be storing a complex value, in which case we do not want it run
# through the filtering system.
if ( !ref($value) && $self->_engine->storage->{filter_store_value} ) {
$value = $self->_engine->storage->{filter_store_value}->( $value );
}
eval {
local $SIG{'__DIE__'};
$self->_engine->write_value( $self, $key, $value );
}; if ( my $e = $@ ) {
$self->unlock;
die $e;
}
$self->unlock;
return 1;
}
# Fetch single value or element given plain key or array index
sub FETCH {
my $self = shift->_get_self;
my ($key) = @_;
warn "FETCH($self, '$key')\n" if DEBUG;
$self->lock_shared;
my $result = $self->_engine->read_value( $self, $key );
$self->unlock;
# Filters only apply to scalar values, so the ref check is making
# sure the fetched bucket is a scalar, not a child hash or array.
return ($result && !ref($result) && $self->_engine->storage->{filter_fetch_value})
? $self->_engine->storage->{filter_fetch_value}->($result)
: $result;
}
# Delete single key/value pair or element given plain key or array index
sub DELETE {
my $self = shift->_get_self;
my ($key) = @_;
warn "DELETE($self, '$key')\n" if DEBUG;
unless ( $self->_engine->storage->is_writable ) {
$self->_throw_error( 'Cannot write to a readonly filehandle' );
}
$self->lock_exclusive;
##
# Delete bucket
##
my $value = $self->_engine->delete_key( $self, $key);
if (defined $value && !ref($value) && $self->_engine->storage->{filter_fetch_value}) {
$value = $self->_engine->storage->{filter_fetch_value}->($value);
}
$self->unlock;
return $value;
}
# Check if a single key or element exists given plain key or array index
sub EXISTS {
my $self = shift->_get_self;
my ($key) = @_;
warn "EXISTS($self, '$key')\n" if DEBUG;
$self->lock_shared;
my $result = $self->_engine->key_exists( $self, $key );
$self->unlock;
return $result;
}
# Clear all keys from hash, or all elements from array.
sub CLEAR {
my $self = shift->_get_self;
warn "CLEAR($self)\n" if DEBUG;
my $engine = $self->_engine;
unless ( $engine->storage->is_writable ) {
$self->_throw_error( 'Cannot write to a readonly filehandle' );
}
$self->lock_exclusive;
eval {
local $SIG{'__DIE__'};
$engine->clear( $self );
};
my $e = $@;
warn "$e\n" if $e && DEBUG;
$self->unlock;
die $e if $e;
return 1;
}
# Public method aliases
sub put { (shift)->STORE( @_ ) }
sub get { (shift)->FETCH( @_ ) }
sub store { (shift)->STORE( @_ ) }
sub fetch { (shift)->FETCH( @_ ) }
sub delete { (shift)->DELETE( @_ ) }
sub exists { (shift)->EXISTS( @_ ) }
sub clear { (shift)->CLEAR( @_ ) }
sub _dump_file {shift->_get_self->_engine->_dump_file;}
sub _warnif {
my $level;
{
my($pack, $file, $line, $bitmask) = (caller $level++)[0..2,9];
redo if $pack =~ /^DBM::Deep(?:::|\z)/;
if(defined &warnings::warnif_at_level) { # perl >= 5.27.8
warnings::warnif_at_level($_[0], $level-1, $_[1]);
} else {
# In older perl versions (< 5.27.8) there is, unfortunately, no way
# to avoid this hack. warnings.pm did not allow us to specify
# exactly the call frame we want, so we have to look at the bitmask
# ourselves.
if( vec $bitmask, $warnings'Offsets{$_[0]}, 1,
|| vec $bitmask, $warnings'Offsets{all}, 1,
) {
my $msg = $_[1] =~ /\n\z/ ? $_[1] : "$_[1] at $file line $line.\n";
die $msg
if vec $bitmask, $warnings'Offsets{$_[0]}+1, 1,
|| vec $bitmask, $warnings'Offsets{all}+1, 1;
warn $msg;
}
}
}
}
sub _free {
my $self = shift;
if(my $sector = $self->{engine}->load_sector( $self->{base_offset} )) {
$sector->free;
}
}
sub DESTROY {
my $self = shift;
my $alter_ego = $self->_get_self;
if( !$alter_ego || $self != $alter_ego ) {
return; # Don’t run the destructor twice! (What follows only applies to
} # the inner object, not the tie.)
# If the engine is gone, the END block has beaten us to it.
return if !$self->{engine};
if( $self->{engine}->{external_refs} ) {
$self->_free;
}
}
# Relying on the destructor alone is problematic, as the order in which
# objects are discarded is random in global destruction. So we do the
# clean-up here before preemptively before global destruction.
END {
defined $$_ and $$_->_free, delete $$_->{engine}
for(values %obj_cache);
}
1;
__END__