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# Plain Perl signal handling is something shared by several event
# loops. The invariant code has moved out here so that each loop may
# use it without reinventing it. This will save maintenance and
# shrink the distribution. Yay!
package POE::Loop::PerlSignals;
use strict;
use vars qw($VERSION);
$VERSION = '1.368'; # NOTE - Should be #.### (three decimal places)
# Everything plugs into POE::Kernel.
package POE::Kernel;
use strict;
use POE::Kernel;
# Flag so we know which signals are watched. Used to reset those
# signals during finalization.
my %signal_watched;
#------------------------------------------------------------------------------
# Signal handlers/callbacks.
sub _loop_signal_handler_generic {
if( USE_SIGNAL_PIPE ) {
POE::Kernel->_data_sig_pipe_send( $_[0] );
}
else {
_loop_signal_handler_generic_bottom( $_[0] );
}
}
sub _loop_signal_handler_generic_bottom {
if (TRACE_SIGNALS) {
POE::Kernel::_warn "<sg> Enqueuing generic SIG$_[0] event";
}
$poe_kernel->_data_ev_enqueue(
$poe_kernel, $poe_kernel, EN_SIGNAL, ET_SIGNAL, [ $_[0] ],
__FILE__, __LINE__, undef
);
$SIG{$_[0]} = \&_loop_signal_handler_generic;
}
##
sub _loop_signal_handler_pipe {
if( USE_SIGNAL_PIPE ) {
POE::Kernel->_data_sig_pipe_send( $_[0] );
}
else {
_loop_signal_handler_pipe_bottom( $_[0] );
}
}
sub _loop_signal_handler_pipe_bottom {
if (TRACE_SIGNALS) {
POE::Kernel::_warn "<sg> Enqueuing PIPE-like SIG$_[0] event";
}
$poe_kernel->_data_ev_enqueue(
$poe_kernel, $poe_kernel, EN_SIGNAL, ET_SIGNAL, [ $_[0] ],
__FILE__, __LINE__, undef
);
$SIG{$_[0]} = \&_loop_signal_handler_pipe;
}
## only used under USE_SIGCHLD
sub _loop_signal_handler_chld {
if( USE_SIGNAL_PIPE ) {
POE::Kernel->_data_sig_pipe_send( 'CHLD' );
}
else {
_loop_signal_handler_chld_bottom( $_[0] );
}
}
sub _loop_signal_handler_chld_bottom {
if (TRACE_SIGNALS) {
POE::Kernel::_warn "<sg> Enqueuing CHLD-like SIG$_[0] event";
}
$poe_kernel->_data_sig_enqueue_poll_event($_[0]);
}
#------------------------------------------------------------------------------
# Signal handler maintenance functions.
sub loop_watch_signal {
my ($self, $signal) = @_;
$signal_watched{$signal} = 1;
# Child process has stopped.
if ($signal eq 'CHLD' or $signal eq 'CLD') {
if ( USE_SIGCHLD ) {
# Poll once for signals. Will set the signal handler when done.
# It would be more efficient to set $SIG{$signal} here and reap
# processes, but that would synchronously set the signal
# handler, and subsequent system() calls within the callback
# could fail with a -1 return value. The polling event defers
# the setup until the current callback returns.
$self->_data_sig_enqueue_poll_event($signal);
} else {
# We should never twiddle $SIG{CH?LD} under POE, unless we want to
# override system() and friends. --hachi
# $SIG{$signal} = "DEFAULT";
$self->_data_sig_begin_polling($signal);
}
return;
}
# Broken pipe.
if ($signal eq 'PIPE') {
$SIG{$signal} = \&_loop_signal_handler_pipe;
return;
}
# Everything else.
$SIG{$signal} = \&_loop_signal_handler_generic;
}
sub loop_ignore_signal {
my ($self, $signal) = @_;
delete $signal_watched{$signal};
if ($signal eq 'CHLD' or $signal eq 'CLD') {
if ( USE_SIGCHLD ) {
if ($self->_data_sig_kernel_awaits_pids()) {
# We need SIGCHLD to stay around after shutdown, so that
# child processes may be reaped and kr_child_procs=0
if (TRACE_SIGNALS) {
POE::Kernel::_warn "<sg> Keeping SIG$signal anyway!";
}
return;
}
} else {
$self->_data_sig_cease_polling();
# We should never twiddle $SIG{CH?LD} under poe, unless we want to
# override system() and friends. --hachi
# $SIG{$signal} = "IGNORE";
return;
}
}
delete $signal_watched{$signal};
my $state = 'DEFAULT';
if ($signal eq 'PIPE') {
$state = "IGNORE";
}
if (TRACE_SIGNALS) {
POE::Kernel::_warn "<sg> $state SIG$signal";
}
$SIG{$signal} = $state;
}
sub loop_ignore_all_signals {
my $self = shift;
foreach my $signal (keys %signal_watched) {
$self->loop_ignore_signal($signal);
}
}
1;
__END__
=head1 NAME
POE::Loop::PerlSignals - common signal handling routines for POE::Loop bridges
=head1 SYNOPSIS
See L<POE::Loop>.
=head1 DESCRIPTION
POE::Loop::PerlSignals implements common code to handle signals for
many different event loops. Most loops don't handle signals natively,
so this code has been abstracted into a reusable mix-in module.
POE::Loop::PerlSignals follows POE::Loop's public interface for signal
handling. Therefore, please see L<POE::Loop> for more details.
=head1 SEE ALSO
L<POE>, L<POE::Loop>
=head1 AUTHORS & LICENSING
Please see L<POE> for more information about authors, contributors,
and POE's licensing.
=cut
# rocco // vim: ts=2 sw=2 expandtab
# TODO - Edit.