package PDL::Graphics::TriD::Surface;
BEGIN {
use PDL::Config;
if ( $PDL::Config{USE_POGL} ) {
eval "use OpenGL $PDL::Config{POGL_VERSION} qw(:all)";
eval 'use PDL::Graphics::OpenGL::Perl::OpenGL';
} else {
eval 'use PDL::Graphics::OpenGL';
}
}
use PDL::Lite;
sub new {
my($nvertices,$nfaces,$nvertpface) = @_;
my $this = {
NVertices => $nvertices,
NFaces => $nfaces,
NVPF => $nvertpface,
Vertices => zeroes(3,$nvertices),
Faces => -1*ones($nvertices,$nvertpface)
};
}
# XXX Refit to use
sub new_pdl2d {
my($pdl,%opts) = @_;
defined($opts{X}) or $opts{X} = xvals zeroes $pdl->getdim(0);
defined($opts{Y}) or $opts{Y} = xvals zeroes $pdl->getdim(1);
}
# Make normals as with no shared vertices.
# 1 normal / face.
sub normals_flat {
}
# Make normals as with round objects
# 1 normal / vertice
sub normals_smooth {
}
sub togl {
}
1;